The number of Metaverse users is increasing day by day, and these users want to see different things in the virtual world. In other words, the same things in Metaverse can make the users bored, so the world must be developed regularly. For the development of Metaverse, some technologies can be utilized, and we would like to explain these technologies and their possible impacts on Metaverse in the article.

Augmented Reality and Virtual Reality

In our old articles, we mentioned that augmented reality (AR) and virtual reality (VR) are very significant technologies for the improvement of Metaverse. Now, we want to explain the details of the impacts of these technologies on Metaverse.

There are headsets which are supported VR, and they are called virtual reality headsets. With these headsets, people can participate in Metaverse and deal with virtual events, like online video games, digital concerts, and so on. At the first glance, VR headsets can be seen as complicated, but they are not! Actually, users can pair them with their smart devices, like smartphones, computers, and tablets, easily. Then, they can start to explore Metaverse in a concrete and good way. Hence, people can simply adopt Metaverse by using VR equipment.

In addition to VR, AR must be considered for the development of Metaverse. With AR, the relationship between virtual objects and real environments can be created. In the creation process, device cameras are generally utilized. Thanks to AR technology, Metaverse can embrace both virtuality and reality, so the technology is as important as virtual reality.

At that point, we want to emphasize that traditional gaming and communication ways will be changed with VR and AR, so every person should focus on the importance of these technologies.

Artificial Intelligence

Artificial intelligence (AI) refers to the simulation of human intelligence processes by machines, like computer systems. Generally, AI is utilized for natural language processing, machine vision, speech recognition, and expert systems. In addition to these circumstances, AI can be considered for the development of Metaverse.

AI can be used for decreasing the number of cybercrimes in Metaverse. Also, users can create more realistic virtual avatars in Metaverse with this technology. Furthermore, smarter responses can be produced, and the characteristics of digital humans can be improved in Metaverse with AI.

Blockchain Technology

Like AR and VR, the importance of blockchain technology for Metaverse is emphasized in almost every source.

Metaverse involves a huge amount of data, so some users can be worried about the protection of the data. At that point, blockchain technology shows itself. The technology has a decentralized structure, so it can support the protection of Metaverse’s data. Moreover, it can be utilized for storing in-game assets, NFTs, virtual real estate, and smart contracts in Metaverse. Hence, the decentralization, transparency, and security of blockchain technology are very significant for the development of Metaverse.

Internet of Things (IoT)

With Internet of Things, we can add a device to an inert object, like smart TV or fitness machine, to measure environmental parameters, create associated data, and transmit the data through a communication network. In short, IoT can be used for various aims, and it can develop both real and virtual life!

There are smart IoT sensors, and they can be utilized for pairing up VR headsets, speakers, voice recognition, haptic gloves, and so on. As you can predict from these devices, IoT can develop the equipment which is used for joining Metaverse. Also, the technology can enable realistic responses to interactions in Metaverse, so we can say that IoT can improve especially the social side of the virtual world.

Conclusion

Metaverse can be defined as a technological development, and this development must be supported by other technological developments for a great future. Therefore, the above-mentioned technologies should be considered by Metaverse users, businesses, game publishers, digital artists, and so on.